Icarus has always been a good-looking but deadly environment, but now it will kill you faster.
Working with our friends at NVIDIA we have upgraded Icarus to support DLSS 3.0. The result was a 2.6X on average increase in performance enabling max setting, ray-traced gameplay on many GeForce RTX 40 Series systems.
If you are running Icarus in Direct X 12 mode and have a GeForce RTX 40 Series GPU, turn on Frame Generation in the Graphics Settings to take advantage of the improved frame rate.
NVIDIA DLSS 3 is the next revolution in neural graphics. Combining DLSS Super Resolution, all-new DLSS Frame Generation, and NVIDIA Reflex, running on the new hardware capabilities of GeForce RTX 40 Series GPUs, DLSS speeds up frame rates while still providing image quality similar to native resolution.
Benchmarking in NVIDIA’s labs found a that DLSS 3 boosted Icarus’ performance by 2.6X on average.
Icarus already uses NVIDIA Reflex which improves games’ input responsiveness and latency, and is a key part of DLSS 3, and was the first game to utilize RTXGI Infinite Scrolling Volumes to apply Global Illumination in an open-world game environment.
For the best Icarus experience we recommend you always update to the latest NVIDIA drivers.